What you get
omp works like Claude Code, but each kind of work goes to the model
you picked for it. omp calls these kinds roles:
default for normal turns, smol for subagents,
slow for deep reasoning, plan for plan mode and
commit for commit messages. You set a model for each role once, in
one file.
- One file, three tiers. Frontier on
defaultandslow, a cheap model onsmolandcommit, and a free local model where it copes. Change any of it mid-session with/model. - Rate limits don’t stop you. When a model gets rate-limited, its work moves down a fallback chain until the cooldown ends.
- Rules by folder. You can restrict models by directory,
say local-only under
~/clients.
Price a week of agent work
The simulator prices a week of work three ways: all frontier, cheap models on subagents and commits, and the same with subagents on a local model. It assumes rough public price ratios: a frontier model costs about 25 times a small one per token, and local costs nothing. The slider sets the number of subagent calls.
Unit = the cost of one average frontier-priced turn. Ratios
are rough (25:1 frontier to small, local free). omp-stats gives
your own numbers.
Subagent calls and boilerplate make up most turns. So most of the 25x price gap pays for work that never needed the expensive model.